Digital Flagship Educators
In order to develop digital literacy and workforce readiness throughout our student body, educators must model key skills and craft high-quality curriculum to students’ needs. Digital Flagship Educators provides technology to facilitate training in teaching methods and digital literacy development. Our ultimate mission is to support student success at Ohio State by pushing for consistent, effective teaching practices that produce workforce-ready graduates. Program delivery will operate primarily in blended, flipped class formats that use in-person time for device deployment, hands-on training and active sharing and connection. More passive content will be delivered via a Carmen course in which all participants are enrolled.
Device Fluency
- Model foundational knowledge of key digital terminology and use cases.
- Demonstrate ability to move content around between applications, onto other devices, and into web or cloud storage.
- Confidently identify of one or more methods to complete desired tasks; make informed, clear recommendation(s).
Digital Literacy
- Differentiate between device fluency and digital literacy.
- Understand components of digital literacy and merits of incorporating active learning strategies into subject area teaching.
- Identify key opportunities for course learning objectives to be met and measured via active learning strategies.
Course Design
- Evaluate a variety of learning and assessment integrations, determining each option's appropriateness for their curriculum.
- Strategize course setup choices based on student needs.
- Recognize the importance of core course info being centralized in Carmen and exemplify through instructional practices.
Digital Flagship Educators is a cohort-based program that requires application. Visit the Digital Flagship site for more information, or sign up to receive updates about upcoming cohort opportunities.
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Go to applicationProgram Elements
Title | Delivery Method | Hours | Description |
---|---|---|---|
Device Basics & the Paradigm of Teaching with Technology |
In-person, Online Course | 3.0 |
Technology distribution, orientation, and training are provided to establish new devices. The discussions and activities center around recognizing changes in college teaching and practicing skill development. |
Digital Literacy, Device Fluency, and Student Success |
In-person, Online Course | 3.0 |
Participants become acquainted with concepts of device fluency and digital literacy and the symbiotic relationship between them. Student reality and success is evaluated and activities center around skill practice with students present. |
Course Design Efficacy: A Path Through the Woods |
In-person, Online Course | 3.0 |
Best practices in course design are advocated and resources are shared in order to develop instructor proficiency in the dynamics of our LMS along with recognition of students’ key needs in Carmen. |
The Crux of Teaching with Technology: Assessment, Development & Readiness |
In-person, Online Course | 3.0 |
Active learning and the variables around technology and student experience in higher education are evaluated. Participants practice skill development in their own student role via in-class technology project. |
Multimedia Teaching & Learning: See, Make, Share |
In-person, Online Course | 3.0 |
The final session revisits the concepts of digital literacy tiers and explores modalities of teaching, with particular emphasis on visual learning and the role of visualization in modern educational environments. |
Instructional Design and Tech Support Consultation |
In-person, Online Course | 2.0 |
Instructors interested in additional course review and instructional design will be eagerly supported via consults, course reviews, and 1:1 support via appointment. |
Digital Flagship Educators Course Project |
In-person, Online Course | 5.0 |
Throughout the cohort, participants identify and develop one new tool, resource, or redesign for a course they teach. Their project must be shared at the end of the cohort. |
Program Evaluation |
In-person, Online Course | 0.5 |
All participants will be provided with a formal evaluation at the end of the program. They will also receive opportunities to engage in focus groups and provide 1:1 feedback. |
Innovate Conference Attendance |
In-person | 7.0 |
All Digital Flagship Educators from current and past cohorts are encouraged to attend the Innovate conference each year. The conference includes opportunities to meet others teaching with technology and connect with peers. |
Mobile Video Augmentation |
In-person, Online Course | 2.5 |
For those interested in advanced video augmentations for teaching or student work, this workshop will be offered 1-2 times per term. Educators may apply for grant funding from Digital Flagship to purchase tools covered. |
Community Events |
In-person | 1.0 |
Peer-to-peer sharing and learning events designed to facilitate a community of practice around student-centered teaching, digital literacy, and active learning. |